The popular PS4 Azur Lane 3D action shooter is heading to North America and Europe. Azur Lane: Crosswave will be published sometime in 2020.
Idea Factory International released a few screenshots, featuring Ayanami, Javelin, Prinz Eugen, Laffey, and Ping Hai.
The game is developed by Felistella using Unreal Engine 4. It is an ‘Advancing Naval Battle RPG’ based off of the original mobile game which will allow the players to control the girls and shoot enemy ships and aircraft.
The Japanese version of Azur Lane Crosswave will be released on 29 August 29.Here is the video announcement:
Here are the key features:
Ships at Bae – Players will need to defeat enemy ships and meet special criteria to unlock and customize new characters. Swap weapons and even cute accessories to fit your needs as the top commander of the seas! With a multitude of characters to collect each equipped with unique strengths and abilities and NPCs to unlock, every player will definitely find their favorite commander to customize!
Ready Your Torpedoes & Set Sail – Before you set sail, players can prepare their character units, formations, and equipment. Customizing and preparing your formation ahead of battle is crucial!
Glide & Weave – Don’t just sit out there like a buoy! Prepare yourself and input your attacks! Pay close attention to aerial bombs, underwater torpedoes, and incoming projectiles. Launch and aim your torpedoes, shoot down incoming aerial attacks with your anti-air guns, and swiftly glide past any incoming missiles!
Unreal Big Fish – Azur Lane: Crosswave uses the Unreal Engine and it brings your favorite 2D characters in the original mobile app come to life in this 3D, cel-shaded world!